Zelda II - The Adventure of Link
(C) 1987 Nintendo

Zelda II: The Adventure of Link was the much-anticipated sequel to the original Legend of Zelda.  It eschewed the original game's overhead action view and replaced it with sidescrolling swordfighting scenes.  Because of this, many people either love or hate the game.  I happen to be one of those who love the game, and because of this I was delighted to find an unusual trick you can perform to make Link "fall" through the top of the screen, sometimes causing him to warp to a new location.



Here's the easiest spot to try this trick out, right outside the town of Darunia.  Simply cast the Jump spell, then switch to Fairy magic.  Have Link hop up to the very top of the screen, and then press select to cast the Fairy spell.

Link is suddenly warped to a falling sequence!  It looks exactly the same as other falling sequences in the game do.


Huh.  After that, Link just kind of falls back down to where he was.  Let's see if we can try this glitch in Darunia.

This looks like a fine spot to try the glitch!


The same thing happens as before, Link is warped to a falling sequence.  This time, however, he falls from the sky into a different part of town.

Walking around a bit, the town becomes discolored and corrupted.  Entering the doorway you fell by makes things even worse.  So, what happens when you leave the town?


If you leave the town, you end up deposited in the middle of the ocean, unable to move.  I'm sure that there must be a way to use this glitch somewhere that can serve as a shortcut to later parts of the game, but I haven't been able to find out where.  If you're playing Zelda 2, give the glitch a try and see where it brings you!


It's true, the Devil really doesn't like noise.  Click here to return to the Tricks page!